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	<title>Comments on: Thundercats Movie Doomed</title>
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		<title>By: Quietus</title>
		<link>http://themovieblog.com/2007/10/thundercats-movie-doomed#comment-107924</link>
		<dc:creator>Quietus</dc:creator>
		<pubDate>Sun, 25 Nov 2007 04:34:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.themovieblog.com/2007/10/thundercats-movie-doomed#comment-107924</guid>
		<description>John, have you seen &#039;Alive in Joburg&#039; or &#039;Tempbot&#039;?  Where&#039;s the lack of narrative, story, or pace there?  Clearly if the man is incapable of becoming the Halo director, surely he is at least working of taking over Battlestar Galactica.

And it&#039;s &quot;Neill.&quot;</description>
		<content:encoded><![CDATA[<p>John, have you seen &#8216;Alive in Joburg&#8217; or &#8216;Tempbot&#8217;?  Where&#8217;s the lack of narrative, story, or pace there?  Clearly if the man is incapable of becoming the Halo director, surely he is at least working of taking over Battlestar Galactica.</p>
<p>And it&#8217;s &#8220;Neill.&#8221;</p>
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		<title>By: darkbhudda</title>
		<link>http://themovieblog.com/2007/10/thundercats-movie-doomed#comment-100167</link>
		<dc:creator>darkbhudda</dc:creator>
		<pubDate>Fri, 12 Oct 2007 03:51:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.themovieblog.com/2007/10/thundercats-movie-doomed#comment-100167</guid>
		<description>Considering the amount of music video and commercials directors who make feature films this is no surprise.  I think a video game cut sequence director is a step up, though barely, as they do need some continuity and story flow rather than it just being a series of flashy images.  Yes, it doesn&#039;t stretch to full movie length.  But 20 x 5 minute cutscenes are a lot closer than single 30 second commercials.</description>
		<content:encoded><![CDATA[<p>Considering the amount of music video and commercials directors who make feature films this is no surprise.  I think a video game cut sequence director is a step up, though barely, as they do need some continuity and story flow rather than it just being a series of flashy images.  Yes, it doesn&#8217;t stretch to full movie length.  But 20 x 5 minute cutscenes are a lot closer than single 30 second commercials.</p>
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		<title>By: frankwolftown</title>
		<link>http://themovieblog.com/2007/10/thundercats-movie-doomed#comment-99999</link>
		<dc:creator>frankwolftown</dc:creator>
		<pubDate>Thu, 11 Oct 2007 02:11:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.themovieblog.com/2007/10/thundercats-movie-doomed#comment-99999</guid>
		<description>Why is anyone here surprised that Thundercats is Doomed?  It&#039;s noting but Furies with swords!  Everyone who loved that needs leave this this show in the past.</description>
		<content:encoded><![CDATA[<p>Why is anyone here surprised that Thundercats is Doomed?  It&#8217;s noting but Furies with swords!  Everyone who loved that needs leave this this show in the past.</p>
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		<title>By: Ryan</title>
		<link>http://themovieblog.com/2007/10/thundercats-movie-doomed#comment-99949</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Wed, 10 Oct 2007 20:33:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.themovieblog.com/2007/10/thundercats-movie-doomed#comment-99949</guid>
		<description>I think Monty put it best by saying that cinematics in video games are only one part of the entire narrative.

This guy is coming from Epic, creators of the really great game Gears of War.  Essentially this game guides you through a story using cinematics to highlight important points, and then voice over and art direction during the sequences you control, to provide character development and mood.  Technically you could boil it down to a movie where you control the action scenes.  

You are constantly being given story elements throughout the whole game, and I think the story is told really well.  This guy could be very successful in creating a movie because high quality games like Gears of War require using things like pacing, visual effects, plot development, and great performances from actors (and I&#039;m not just talking about voice overs, they also use motion capture technology to create characters just like a movie would).</description>
		<content:encoded><![CDATA[<p>I think Monty put it best by saying that cinematics in video games are only one part of the entire narrative.</p>
<p>This guy is coming from Epic, creators of the really great game Gears of War.  Essentially this game guides you through a story using cinematics to highlight important points, and then voice over and art direction during the sequences you control, to provide character development and mood.  Technically you could boil it down to a movie where you control the action scenes.  </p>
<p>You are constantly being given story elements throughout the whole game, and I think the story is told really well.  This guy could be very successful in creating a movie because high quality games like Gears of War require using things like pacing, visual effects, plot development, and great performances from actors (and I&#8217;m not just talking about voice overs, they also use motion capture technology to create characters just like a movie would).</p>
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		<title>By: John</title>
		<link>http://themovieblog.com/2007/10/thundercats-movie-doomed#comment-99946</link>
		<dc:creator>John</dc:creator>
		<pubDate>Wed, 10 Oct 2007 20:12:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.themovieblog.com/2007/10/thundercats-movie-doomed#comment-99946</guid>
		<description>Hey Katie,

You asked:

&quot;Why would Warner Bros take a risk that big if they didn’t have reasons to think he could pull it off?&quot;

I don&#039;t know... why would Warner Bros risk that big if they didn&#039;t think Pitof could pull off Catwoman?   Look how that turned out.</description>
		<content:encoded><![CDATA[<p>Hey Katie,</p>
<p>You asked:</p>
<p>&#8220;Why would Warner Bros take a risk that big if they didn’t have reasons to think he could pull it off?&#8221;</p>
<p>I don&#8217;t know&#8230; why would Warner Bros risk that big if they didn&#8217;t think Pitof could pull off Catwoman?   Look how that turned out.</p>
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		<title>By: Katie</title>
		<link>http://themovieblog.com/2007/10/thundercats-movie-doomed#comment-99945</link>
		<dc:creator>Katie</dc:creator>
		<pubDate>Wed, 10 Oct 2007 20:09:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.themovieblog.com/2007/10/thundercats-movie-doomed#comment-99945</guid>
		<description>I agree wholeheartedly with Mozzerino. Thank you for putting my disappointment with Transformers into words. 

As far as this entry goes, I think you are being way too harsh, John. You can&#039;t compare Jerry O’Flaherty to Neil Blomkamp. Jerry was an art director at Epic Games and has a background in film and performance art. Have you seen the cinematics from Gears of War? That game is so beautiful and Jerry can take credit for that. 

As far as pulling inspired performances out of actors and story arcs are concerned, so many &quot;real&quot; directors with experience suck at this. Animated movies are a completely different beast. Why would Warner Bros take a risk that big if they didn&#039;t have reasons to think he could pull it off?</description>
		<content:encoded><![CDATA[<p>I agree wholeheartedly with Mozzerino. Thank you for putting my disappointment with Transformers into words. </p>
<p>As far as this entry goes, I think you are being way too harsh, John. You can&#8217;t compare Jerry O’Flaherty to Neil Blomkamp. Jerry was an art director at Epic Games and has a background in film and performance art. Have you seen the cinematics from Gears of War? That game is so beautiful and Jerry can take credit for that. </p>
<p>As far as pulling inspired performances out of actors and story arcs are concerned, so many &#8220;real&#8221; directors with experience suck at this. Animated movies are a completely different beast. Why would Warner Bros take a risk that big if they didn&#8217;t have reasons to think he could pull it off?</p>
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		<title>By: monty</title>
		<link>http://themovieblog.com/2007/10/thundercats-movie-doomed#comment-99937</link>
		<dc:creator>monty</dc:creator>
		<pubDate>Wed, 10 Oct 2007 19:17:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.themovieblog.com/2007/10/thundercats-movie-doomed#comment-99937</guid>
		<description>John said:

&quot;It totally amazes me how some people just don’t see the difference between crafting a 90 minute narrative, bringing performances out of actors and guiding pace and story telling… and creating a video game cut sequence. To some people, it’s all just the same thing.&quot;

The story telling, in many videogames will often play out over the actual gameplay itself, not just through cutscenes, which are often only used to highlight certain plotpoints.  As far as the narrative is concerned, games such as God of War, Prince of Persia, and Pyschonauts easily surpass many movies, including Transformers.


After seeing TMNT directed by Kevin Monroe, another guy who comes from the world of videogames, I&#039;m personally more at ease at the prospect of Jerry O’Flaherty directing the Thundercats movie, as opposed to some directors who mechanically churn out paint-by-number movies and got their start directing music videos and tv commercials.</description>
		<content:encoded><![CDATA[<p>John said:</p>
<p>&#8220;It totally amazes me how some people just don’t see the difference between crafting a 90 minute narrative, bringing performances out of actors and guiding pace and story telling… and creating a video game cut sequence. To some people, it’s all just the same thing.&#8221;</p>
<p>The story telling, in many videogames will often play out over the actual gameplay itself, not just through cutscenes, which are often only used to highlight certain plotpoints.  As far as the narrative is concerned, games such as God of War, Prince of Persia, and Pyschonauts easily surpass many movies, including Transformers.</p>
<p>After seeing TMNT directed by Kevin Monroe, another guy who comes from the world of videogames, I&#8217;m personally more at ease at the prospect of Jerry O’Flaherty directing the Thundercats movie, as opposed to some directors who mechanically churn out paint-by-number movies and got their start directing music videos and tv commercials.</p>
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		<title>By: Senor Chefy</title>
		<link>http://themovieblog.com/2007/10/thundercats-movie-doomed#comment-99887</link>
		<dc:creator>Senor Chefy</dc:creator>
		<pubDate>Wed, 10 Oct 2007 17:15:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.themovieblog.com/2007/10/thundercats-movie-doomed#comment-99887</guid>
		<description>Oh, John! You baited me. I&#039;ll bite. 

Not sure how the Neil Blomkamp videos are &quot;generic&quot; (I&#039;d argue that&#039;s kind of the idea but...) I&#039;m sure you wouldn&#039;t mind elaborating?

I was wholly unimpressed with the first- nothing more than snippets using iconic Halo imagery. The second two, however, did carry a narrative (despite their short length) for those paying attention. However, just as you might not be able to pick up on characters and motivation, etc. jumping into Return of the King unversed, the same applies to backstory in the Halo universe for these shorts.

I could probably concede the character angle- not tough to scream and yell- the latter two were action sequences after all. But pace? I&#039;d say it was pretty deliberate-- balls out to the end.   

As for proving he&#039;s a good effects guy, he didn&#039;t do the effects- digital effects were outsourced, while a division of the Weta team worked the tactile props and costumes. As far as directorial, the shots, blocking, camera use (degraded, etc.) you could certainly credit to him- and I don&#039;t see any problems there.

Either way, Blomkamp is a moot point. As far as he and Halo are concerned, that door is shut. I just think some of your criticisms were a little unfair.</description>
		<content:encoded><![CDATA[<p>Oh, John! You baited me. I&#8217;ll bite. </p>
<p>Not sure how the Neil Blomkamp videos are &#8220;generic&#8221; (I&#8217;d argue that&#8217;s kind of the idea but&#8230;) I&#8217;m sure you wouldn&#8217;t mind elaborating?</p>
<p>I was wholly unimpressed with the first- nothing more than snippets using iconic Halo imagery. The second two, however, did carry a narrative (despite their short length) for those paying attention. However, just as you might not be able to pick up on characters and motivation, etc. jumping into Return of the King unversed, the same applies to backstory in the Halo universe for these shorts.</p>
<p>I could probably concede the character angle- not tough to scream and yell- the latter two were action sequences after all. But pace? I&#8217;d say it was pretty deliberate&#8211; balls out to the end.   </p>
<p>As for proving he&#8217;s a good effects guy, he didn&#8217;t do the effects- digital effects were outsourced, while a division of the Weta team worked the tactile props and costumes. As far as directorial, the shots, blocking, camera use (degraded, etc.) you could certainly credit to him- and I don&#8217;t see any problems there.</p>
<p>Either way, Blomkamp is a moot point. As far as he and Halo are concerned, that door is shut. I just think some of your criticisms were a little unfair.</p>
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		<title>By: John</title>
		<link>http://themovieblog.com/2007/10/thundercats-movie-doomed#comment-99872</link>
		<dc:creator>John</dc:creator>
		<pubDate>Wed, 10 Oct 2007 16:23:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.themovieblog.com/2007/10/thundercats-movie-doomed#comment-99872</guid>
		<description>Hey Tormin,

You said:

&quot;if he doesn’t have any past mistakes and has a clean slate then why not let him have a go at a movie.&quot;

Because him &quot;getting this chance&quot; means that someone else, who actually TRAINED to direct film or has experience as an assistant director on film ISN&#039;T getting this chance, and thus a beloved property like Thundercats is going to suffer for it.

I&#039;d much rather see that Chance given to someone who is an actual director by training and experience.</description>
		<content:encoded><![CDATA[<p>Hey Tormin,</p>
<p>You said:</p>
<p>&#8220;if he doesn’t have any past mistakes and has a clean slate then why not let him have a go at a movie.&#8221;</p>
<p>Because him &#8220;getting this chance&#8221; means that someone else, who actually TRAINED to direct film or has experience as an assistant director on film ISN&#8217;T getting this chance, and thus a beloved property like Thundercats is going to suffer for it.</p>
<p>I&#8217;d much rather see that Chance given to someone who is an actual director by training and experience.</p>
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		<title>By: Torim</title>
		<link>http://themovieblog.com/2007/10/thundercats-movie-doomed#comment-99871</link>
		<dc:creator>Torim</dc:creator>
		<pubDate>Wed, 10 Oct 2007 16:20:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.themovieblog.com/2007/10/thundercats-movie-doomed#comment-99871</guid>
		<description>i dunno...it seems like you might be a little too harsh on   Jerry O’Flaherty he&#039;s getting a chance to make a movie that he thinks will, in the end, come out to be a decent flick. I&#039;m the type of person that likes to give everyone a chance, even if it is only ONE chance, who knows maybe he will do a good job, if he doesn&#039;t have any past mistakes and has a clean slate then why not let him have a go at a movie.</description>
		<content:encoded><![CDATA[<p>i dunno&#8230;it seems like you might be a little too harsh on   Jerry O’Flaherty he&#8217;s getting a chance to make a movie that he thinks will, in the end, come out to be a decent flick. I&#8217;m the type of person that likes to give everyone a chance, even if it is only ONE chance, who knows maybe he will do a good job, if he doesn&#8217;t have any past mistakes and has a clean slate then why not let him have a go at a movie.</p>
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